
SCENE 01 / VOLUMETRIC CAPTURE
Volumetric Capture
3D video recording for immersive experiences.
Here is how this works in practice. Volumetric capture records three-dimensional performances using arrays of synchronized cameras, creating digital assets that can be viewed from any angle. This technology produces photorealistic 3D content for virtual reality, augmented reality, game engines, and interactive media applications.
Here is the short of it. We connect you with volumetric capture studios and tech teams set to recording high-fidelity 3D performances. Our team sets up stage booking, calibration, and data processing pipelines to deliver volumetric assets that integrate seamlessly into your project's post-prod and distribution workflow.
Capabilities
Volumetric Services
Capture real performances as viewable 3D video from any angle.
01
Capture Systems
- Multi-camera arrays
- Depth sensors
- Synchronized capture
- High-resolution
- Full 360° coverage
Complete Volume
02
Performance
- Actor capture
- Full body motion
- Facial detail
- Costume capture
- Multi-person scenes
Human Performance
03
Processing
- 3D reconstruction
- Mesh generation
- Texture mapping
- Format conversion
- Quality optimization
Full Pipeline
04
Applications
- VR experiences
- AR content
- Holographic displays
- Game cinematics
- Interactive media
Immersive Content
True 3D Video
Capabilities
Our Process
Pre-Production
Planning capture needs, wardrobe considerations, and tech setup.
Capture Session
Recording performances in the volumetric stage with synchronized cameras.
Processing
Converting raw capture data into 3D video assets through reconstruction.
Delivery
Optimizing and delivering volumetric content in needed formats.
On Location
Volumetric capture in Turkey records performers and objects as three-dimensional digital assets, supported by Istanbul's studio infrastructure and creative-technology talent.
Here is the breakdown. We give volumetric capture services across Turkey, setting up multi-camera capture stages, the processing pipeline and the tech crews volumetric production needs. Volumetric capture records a performer or object from many angles at once, producing a three-dimensional digital asset for VR, AR, virtual production and interactive experiences. Istanbul's 'plato' studio base, built for the country's vast television industry, and its growing pool of creative technologists support volumetric workflows. Our teams set up capture-stage setup, calibrate camera arrays, manage the big data volumetric capture creates, and integrate the resulting assets with virtual-production and post pipelines. Cost-competitive crews and the favourable Turkish lira keep volumetric projects affordable within global budgets.
Here is what that looks like on the ground. Volumetric capture is studio-based. Istanbul's dizi-driven studio infrastructure gives the controlled environments multi-camera capture arrays need. Where a volumetric project incorporates location elements filmed across Turkey, those captures need filming permits from the Ministry of Culture and Tourism. Istanbul's emerging virtual-production and real-time graphics skill complements volumetric workflows. The deep studio base means crews and stage space are ready. Qualifying Turkish spend. This includes stage hire, processing and post, can access the Ministry of Culture and Tourism's cash rebates of up to 30%, administered through its General Directorate of Cinema, and the favourable lira strengthens the cost case. The country applies 20% VAT (KDV). We brief shoots on studio options, the volumetric pipeline and the rebates so projects are planned realistically.
FAQ
Frequently Asked Questions
What is volumetric capture?
Volumetric capture records a performance from all angles at once using dozens of synchronized cameras. This creates true 3D video that can be viewed from any angle—not just a flat 2D recording.
How is it different from motion capture?
Motion capture records movement data applied to CG characters. Volumetric capture records the actual look of performers—their faces, costumes, and movements—as viewable 3D video, no CG characters needed.
What are common applications?
Volumetric video is used for VR/AR experiences, holographic displays, immersive documentaries, music performances, game cinematics, and anywhere viewers want to move around and through recorded scenes.
What are the wardrobe considerations?
Certain patterns and materials can challenge volumetric reconstruction. We advise on costume choices during pre-production—mostly solid colors and matte fabrics work best, though modern systems handle more variety.
What formats can you deliver?
We can deliver volumetric content in many formats including point clouds, mesh sequences, and compressed volumetric video formats. Delivery format depends on your target platform and playback needs.
Where are volumetric stages in Turkey?
Turkey has access to volumetric capture facilities through partnerships with European studios. We set up stage access, tech crews, and all aspects of volumetric production.
Related Services
Productions in Turkey that need this often pair it with AR Production, Multi-Camera Setups, and Virtual Production for full coverage. Most projects also draw on Multi-Camera Shoots and Post-Production Audio.
On Set
Need Volumetric Capture?
Tell us about your immersive project and we'll capture it in 3D.